Dogura's lecture
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How to play DBFZ


This article is translation Dogura's DBFZ lecture.
Part 1-5.

This article is Part 1.




Menu

Q1. Why use Fazzy Jump?
Q2. What I should do when block Super Dash?
Q3. What I should do when block 2H?
Q4. Opponent can use level 3 ? When against 2H panish level 3.
Q5. What I should do when after block Vanish?




Source:【Z戦士必見!】プロが教えるドラゴンボールファイターズ どぐらの講座 #1




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Q1. Why use Fazzy Jump?

17

A.
Escape from corner and High return against Dragon Rush.


Escape from corner
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High return against Dragon Rush
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DBFZ's normal L/M (on block) is almost not advantage. Maybe flame is next.

normal L ... -3
normal M ... -5

For example this situation vegeta(blue color) is not advantage. And he fear opponent riversal normal. Because DBFZ's normal L is Big return.
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So, when you block opponent's low attack, It's just timing of Fazzy Jump.It's low risk(not no risk).





Q2. What I should do when block Super Dash?

57

A.
Uhh... It's character to character.
For example cell and vegeta is not same.
So, This point is very dope research point.


But next is low risk.
1. Back Dash
2. Jump L




1. Back Dash
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06


2. Jump L
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Q3. What I should do when block 2H.

20

A.
This timing , opponent movement optiono is only 2H cancel special or 2H cancel Super Dash.

So, let's use level3! It's no risk.
If only 2H , can punish level3.
If cancel Super Dash , can panish level3.
If cancel special(and not blockchain) , can panish level3.
If cancel special(and blockchain) , not occur level3.



2H recovery is long.
So if you can not reversal level 3 , still hit opponent.
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Q4. Opponent can use level 3 ? When against 2H panish level 3.

39

A.
Oh , Yes,Yes. It's possible.

So, need to care for opponent's meter.
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(more info)
-Level 3 against level 3 is possible on button hold. ( unnecessary many time input)

A.
Really?

Ohh... It's true! Thanks!
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(more info)
- Hold is unnecessary too.
Just only need to complete input. not need hold.


A.
Really? OK, Thanks!
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Q5. What I should do when after block Vanish?

03

A.
After block vanish is -2.(on the ground)
So, you take any normal attack is bad option.

Better option is Back Dash. It's almost safety. 
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But few character's LLL combo is possible to follow back dash.
For example next.

A16's st.L is HIT. Because so long. And DBFZ's Back Dash have not invincible.
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HIT possible too.
HIT's st.LLL can catch up Back Dash too.
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So, Back Dash is not 100% safety.
Sometimes, need to use Z Reflect and Back Jump.



(more info)
- Vanish against Vanish is better option?

A.
Yes.It's good option.
Because opponent's st.L is not Hit.But you know 1 meter use.
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......continue to #2!
 
Dogura's DBFZ Lecture

#1

#2

#3

#4

#5
End.